Enemies of the master chief - Guide for Halo
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CONTENTS 1.grunts 2.jackals 3.elites 4.hunters 5.infection flood 6.combat flood 7.carrier flood 8.sentinels 9.shades 10.warthogs 11.banshees 12.wraiths 13.ghosts ------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------ ---------------------------------------------------------------------------------- GRUNT courage:pathetic weapon:plasma pistol,needler,fuel rod cannon armor:weak first level seen:the pillar of autum danger rating:3(10 if with fuel rod cannon) grunts are the most pathetic thing in the game a headshot with any weapon will kill them most of the time they will run for there lives if there is not a jackal,elite,hunter or high ranking grunt.Rarely you will see them use a fuel rod gun most of the time they use needlers or plasma pistols they are no threat but don't hesitate to waste ammo and murder them ------------------------------------------------------------------------------------- JACKALS courage:a little more than the grunts weapon:plasma pistol Physical armor:weak Shield armor:average danger rating:5 Jackals are not much of a threat but hold there own against 1-3 marines there energy shield is there only real protection once it is gone they will run like grunts my suggestion is to kill them before they duck behind there shield.there only weapon is the plasma pistol ------------------------------------------------------------------------------------- Elites courage:never retreat weapon:plasma pistol,Plasma rifle,needler,plasma sword shield armor:same as yours physical armor:medium danger rating:8 fist level seen:pillar of autum these you should not ignore they are powerful and actually think about what they are doing they have an energy shield just like you when it depletes they will hide until it recharges.when they unleash a battle cry they will charge backstep and keep shooting when they start limbing a single melee attack will kill them ------------------------------------------------------------------------------------- HUNTER courage:never retreat weapon:fuel rod cannon,massive industructible shield armor:strong danger rating:10 these things are walking tanks there fuel rod gun is unstopubble don't hope to take it when they die u cannot pick it up these monsters only weakness is there soft exposed flesh when they charge at u sidestep right before they hit you and on there back there will be and orange spot one shot from any gun will kill it if you should it there ------------------------------------------------------------------------------------- Infecction flood courage:they don't know what fear is weapon:N/A armor:one shot kill danger rating:1(when your shield is up) KEEP MARINES AND COVENAT AWAY these bubble creatures will change marines and elites and jackals into flood combat form.these act like bombs if it hits u it will deplete your shield 1/4 of your shield will be left without you shield you lose one bar of health when it hits you it explodes on contact ------------------------------------------------------------------------------------- Combat flood courage:they don't know what fear is armor:medium danger rating:8 weapon:everything these are deformed zombie like elites and marines who were hit with infection flood they can PICK UP guns and they use everything in the book there melee attack is nasty so stay away in some levels there will be INFINITE amounts of these and other flood so just shoot and run ------------------------------------------------------------------------------------- more later