Race Guide - Guide for NASCAR 2011: The Game
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o---------------------------------------o | NASCAR The Game: 2011 Race Guide | | by: Stephen "Warhawk" Harris | | Covers: PlayStation3, Xbox360, Wii | | Date Created: 08.15.2013 | | Last Updated: | | Version: 1.0 | o---------------------------------------o -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | Table of Contents | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1. Introduction.....................................................[NTG 1] 2. Contact..........................................................[NTG 2] 3. Controls.........................................................[NTG 3] Chapter One: PlayStation3.....................................[NTG 3.1] Chapter Two: Xbox360..........................................[NTG 3.2] Chapter Three: Wii............................................[NTG 3.3] 4. Drivers..........................................................[NTG 4] 5. Tracks...........................................................[NTG 5] 6. Career...........................................................[NTG 6] Chapter One: Introduction.....................................[NTG 6.1] Chapter Two: Invitational Events..............................[NTG 6.2] Chapter Three: Schedule.......................................[NTG 6.3] 7. Unlockables......................................................[NTG 7] Chapter One: Pins.............................................[NTG 7.1] Chapter Two: LEGEND Coins.....................................[NTG 7.2] 8. Credits / Legal Notice...........................................[NTG 8] -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | 1. Introduction | | [NTG 1] | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Welcome to Warhawk's FAQ/Race Guide for NASCAR The Game: 2011 for the PlayStation3, Xbox360 and the Wii. I will do what I can to cover what I can on this game to the best of my knowledge. The first NASCAR game I have decided to write for since NASCAR: Dirt to Daytona when I started that back in early 2003. You can expect similiar to be a mix between that and the guides for NASCAR Thunder 2002 - NASCAR Thunder 2004. I firmly believe that I can still pull off a guide for a NASCAR game even if it's for current gen. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | 2. Contact | | [MMX 2] | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- To be able to contact Stephen "Warhawk" Harris please drop me an e-mail at [email protected], with any questions, comments or any information that you may believe that I may have missed in this guide. Please don't send any hateful mail because I will not tolerate it because it can be considered harassment, so please make sure you know what you want to ask / comment before you send the e-mail to me. Be sure to have "NASCAR The Game: 2011" in the subject so I don't accidentally delete the e-mail. This includes sending e-mails with some picture which may be inappropriate. Please if you send me any e-mails with any kind of vulgar language such as the "f" word. +----------+ | Facebook | +----------+ You may also like me on Facebook to know about any future plans I will have with guide writing and all. Any questions asked on the page I will try my best at answering to the best of my knowledge about any of the guides I have done in the past, and yes even if it's a question on that game I done one for. Even if it is to ask me what I plan of doing next and all. https://www.facebook.com/GameFAQsWarhawk +--------+ | PayPal | +--------+ Also,If you found this walkthrough useful and would like to make a small donation on PayPal. The e-mail is the same as above [email protected], and I will not force anyone to donate but is up to the reader if they choose to. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | 3. Controls | | [NTG 3] | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- +---------------------------+ | Chapter One: PlayStation3 | | [NTG 3.1] | +---------------------------+ +----------------------+ | Chapter Two: Xbox360 | | [NTG 3.2] | +----------------------+ +--------------------+ | Chapter Three: Wii | | [NTG 3.3] | +--------------------+ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | 4. Drivers | | [NTG 4] | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Greg Biffle Car Owner: Geoff Smith Team: Roush Racing Hometown: Vancouver, Washington Car #: 16 Sponsor: Grainger Car Type: Ford Car Model: Fusion Rookie Year: 2003 Alternate Skins: Career Stats Championships: 0 Starts: 330 Poles: 9 Wins: 16 Top 5's: 69 Top 10's: 123 ----------------------------------------------------------------------------- Jeff Burton **1994 Rookie of the Year** Car Owner: Richard Childress Team: Richard Childress Racing Hometown: South Boston, Virginia Car #: 31 Sponsor: Catepillar Car Type: Chevrolet Car Model: Impala SS Rookie Year: 1994 Alternate Skins: Career Stats Championships: 0 Starts: 619 Poles: 6 Wins: 21 Top 5's: 130 Top 10's: 130 ----------------------------------------------------------------------------- Kurt Busch **2004 Cup Champion** Car Owner: Roger Penske Team: Penske Racing Hometown: Las Vegas, Nevada Car #: 22 Sponsor: Shell / Pennzoil Car Type: Dodge Car Model: Charger Rookie Year: 2001 Alternate Skins: Career Stats Championships: 1 [2004] Starts: 400 Poles: 15 Wins: 24 Top 5's: 88 Top 10's: 169 ----------------------------------------------------------------------------- Dale Earnhardt Jr. Car Owner: Rick Hendrick Team: Hendrick Motorsports Hometown: Mooresville, North Carolina Car #: 88 Sponsor: National Guard Car Type: Chevrolet Car Model: Impala SS Rookie Year: 2000 Alternate Skins: Career Stats Championships: 0 Starts: 435 Poles: 10 Wins: 18 Top 5's: 95 Top 10's: 162 ----------------------------------------------------------------------------- Jeff Gordon **4-Time Busch Winston Cup Champion** Car Owner: Rick Hendrick **1993 Rookie of the Year** Team: Hendrick Motorsports Hometown: Pittsboro, Indiana Car #: 24 Sponsor: DuPont Car Type: Chevrolet Car Model: Impala SS Rookie Year: 1993 Alternate Skins: Career Stats Championships: 4 [1995, 1997 - 1998, 2001] Starts: 653 Poles: 70 Wins: 85 Top 5's: 287 Top 10's: 396 ----------------------------------------------------------------------------- Robby Gordon Car Owner: Robby Gordon Team: Robby Gordon Motorsports Hometown: Cerritos, California Car #: 7 Sponsor: Speed Energy Car Type: Dodge Car Model: Charager Rookie Year: 1997 Alternate Skins: Career Stats Championships: 0 Starts: 393 Poles: 1 Wins: 3 Top 5's: 16 Top 10's: 39 ----------------------------------------------------------------------------- Kevin Harvick **2001 Rookie of the Year** Car Owner: Richard Childress Team: Richard Childress Racing Hometown: Car #: 29 Sponsor: GM Goodwrench Plus Car Type: Chevrolet Car Model: Impala SS Rookie Year: 2001 Alternate Skins: Career Stats Championships: 0 Starts: 394 Poles: 5 Wins: 18 Top 5's: 86 Top 10's: 174 ----------------------------------------------------------------------------- Jimmie Johnson **5-Time Cup Champion** Car Owner: Jeff Gordon Team: Hendrick Motorsports Hometown: El Cajon, California Car #: 48 Sponsor: LOWE'S Car Type: Chevrolet Car Model: Impala SS Rookie Year: 2002 Alternate Skins: 2003 Power of Pride 2003 Lowe's Test Car 2002 Lowe's 2002 Looney Tunes 2002 Power of Pride Career Stats Championships: 5 [2006 - 2010] Starts: 363 Poles: 25 Wins: 55 Top 5's: 148 Top 10's: 197 ----------------------------------------------------------------------------- Matt Kenseth **2003 Cup Champion** Car Owner: Mark Martin **2000 Rookie of the Year** Team: Roush Racing Hometown: Cambridge, Winconsin Car #: 17 Sponsor: DeWalt Car Type: Ford Car Model: Fusion Rookie Year: 2000 Alternate Skins: Career Stats Championships: 1 Starts: 436 Poles: 21 Wins: 21 Top 5's: 113 Top 10's: 209 ----------------------------------------------------------------------------- Bobby Labonte **2000 Cup Champion** Car Owner: JTG Daughtry Team: JTG-Daughtry Racing Hometown: Corpus Christi, Texas Car #: 47 Sponsor: Interstate Batteries Car Type: Toyota Car Model: Camry Rookie Year: 1993 Alternate Skins: Career Stats Championships: 1 Starts: 654 Poles: 26 Wins: 21 Top 5's: 115 Top 10's: 201 ----------------------------------------------------------------------------- Mark Martin **1982 Rookie of the Year** Car Owner: Jack Roush Team: Roush Racing Hometown: Batesville, Arkansas Car #: 6 Sponsor: Pfizer Car Type: Ford Car Model: Taurus Rookie Year: 1982 Alternate Skins: Career Stats Championships: 0 Starts: 830 Poles: 51 Wins: 40 Top 5's: 266 Top 10's: 438 ----------------------------------------------------------------------------- Jamie McMurray **2003 Rookie of the Year** Car Owner: Chip Ganassi Team: Ganassi Racing Hometown: Joplen, Missouri Car #: 1 Sponsor: BASS Pro Shops Car Type: Chevrolet Car Model: Impala SS Rookie Year: 2003 Alternate Skins: Career Stats Championships: 0 Starts: 330 Poles: 8 Wins: 6 Top 5's: 41 Top 10's: 96 ----------------------------------------------------------------------------- Juan Pablo Montoya **2007 Rookie of the Year** Car Owner: Teresa Earnhardt/Chip Ganassi Team: Earnhardt/Ganassi Hometown: Car #: 42 Sponsor: Target Car Type: Chevrolet Car Model: Impala SS Rookie Year: 2007 Alternate Skins: Career Stats Championships: 0 Starts: 181 Poles: 7 Wins: 2 Top 5's: 20 Top 10's: 49 ----------------------------------------------------------------------------- Casey Mears Car Owner: Team: Germain Racing Hometown: Bakersfield, California Car #: 13 Sponsor: TARGET Car Type: Ford Car Model: Fusion Rookie Year: 2003 Alternate Skins: Career Stats Championships: 0 Starts: 308 Poles: 3 Wins: 1 Top 5's: 12 Top 10's: 46 ----------------------------------------------------------------------------- Joe Nemechek Car Owner: Joe Nemechek Team: Nemechek Racing Hometown: Naples, Florida Car #: 87 Sponsor: AM FM Energy Car Type: Chevrolet Car Model: Impala SS Rookie Year: 1994 Alternate Skins: Career Stats Championships: 0 Starts: 587 Poles: 10 Wins: 4 Top 5's: 18 Top 10's: 62 ----------------------------------------------------------------------------- Ryan Newman **2002 Rookie of the Year** Car Owner: Tony Stewart/Gene Haas Team: Stewart/Haas Racing Hometown: South Bend, Indiana Car #: 39 Sponsor: U.S. Army Car Type: Chevrolet Car Model: Impala SS Rookie Year: 2002 Alternate Skins: Career Stats Championships: 0 Starts: 368 Poles: 49 Wins: 15 Top 5's: 81 Top 10's: 152 ----------------------------------------------------------------------------- Elliott Sadler Car Owner: Team: Hometown: Emporia, Virginia Car #: Sponsor: M&Ms Car Type: Ford Car Model: Fusion Rookie Year: 1999 Alternate Skins: Career Stats Championships: 0 Starts: 177 Poles: 2 Wins: 1 Top 5's: 6 Top 10's: 20 ----------------------------------------------------------------------------- Tony Stewart **3-Time Cup Champion** Car Owner: Tony Stewart/Gene Haas **1999 Rookie of the Year** Team: Stewart/Haas racing Hometown: Columbus, Indiana Car #: 14 Sponsor: Office Depot Car Type: Chevrolet Car Model: Impala SS Rookie Year: 1999 Alternate Skins: Career Stats Championships: 3 [2002, 2005, 2011] Starts: 464 Poles: 13 Wins: 44 Top 5's: 162 Top 10's: 266 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | 5. Tracks | | [NTG 5] | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Atlanta Location: Hampton, GA Banking on Straightaways: 5* Distance: 1.54 miles Back Stretch: 1,320 ft. Track Type: Speedway Banking in Turns: 24* Front Stretch: 1,415 ft. Website: www.atlantamotorspeedway.com Inaugral Race: 1960 Seating Capacity: Events: Extended Info: -------------- Atlanta Motor Speedway is known as the "Fastest Speedway" on the NASCAR circuit. After its reconfiguration back in 1997 it became one of the fastest on the speedway, and there aren't many drivers who have had the chance to win on both the old and new configuration of this 1.5 mile track. One of them being Bobby Labonte who won at the old configuration once and five times on the new. Alright let's get to how to get around at one of the fastest tracks on the NASCAR circuit. Strategy: --------- As you come out of turn 4 you should be around 170 - 175 MPH as you exit the turn towards the start/finish line. As you go down the frontstretch you should be able to reach around 194 - 195 MPH before entering turns 1 - 2. When you go through turns 1 - 2 be sure to let off the gas before enter in the turns to around and keep your speed steady to around 170 - 173 MPH through the turns. As you exit turn 2 you want to get near the wall but not real close to where you end up scraping the wall and whatnot. Before you enter turns 3 - 4 your speed should reach to around 190 MPH before entering those turns. Just like you did in turns 1 - 2 let off the brake a bit until you get down to around 168 - 172 MPH but a tip that I can give is to keep it steady on the brake not just through turns 3 - 4 but as well as turns 1 - 2. ------------------------------------------------------------------------------ Auto Club Speedway Location: Fontana California Banking on Back Straight: 3* Distance: 2.0 miles Front Straight: 3,100 ft. Track Type: Oval Back Straight: 2,500 ft. Banking in Turns: 14* Website: www.californiaspeedway.com Banking on Front Straight: 11* Seating Capacity: 92,000 Inaugral Race: 1997 Winner's Purse: Event: Extended Info: -------------- The NASCAR Winston Cup series made their debut at this track back in 1997. Jeff Gordon went on to win the inaugural race at this 2 mile track, but there is one thing that some people don't know about this track. Where the track was built, where an old steel factory used to sit and was the place of the final scene of the 1984 film "The Terminator". This is one track where fuel milage may play into affect, and the drivers may worry if they're going to have enough gas to make it to the end of the race. There isn't really that much that has happened at this track to include more information, since the track has been only around for six years. Strategy: --------- California is a track with not very much banking which allows for long green flag racing. As you exit out of turn 4 you should be around 169 - 173 MPH as you head towards the start/finish line. As you race down the frontstretch you can be able to reach around 200 MPH before entering turns 1 - 2. When you start to brake into turns 1 - 2 you should be around 170 - 172 MPH, then as you exit turn 2 be sure to race up near the wall as you head down the backstretch. You will reach to around 197 MPH before braking for turns 3 - 4, and when you enter turns 3 - 4 drop your speed to around 169 - 172 MPH. As you exit turn 4 you should be around 175 MPH and gaining as you exit turn 4 racing to the start/finish line. ------------------------------------------------------------------------------ Bristol Location: Bristol, Tennessee Front Straight: 650 ft. Distance: .533 miles Back Straight: 650 ft. Track Type: Short Track Website: www.bristolmotorspeedway.com Banking in Turns: 36* Seating Capacity: 147,000 Banking on Straightaways: 16* Inaugral Race: 1961 Events: Extended Info: -------------- Bristol Motor Speedway one of the short tracks on the Winston Cup Schedule and known as the World's Fastest Half-Mile Oval. At this track you can turn in 15 second lap times, but until the 2003 season Ryan Newman turned in a track record for the track of a lap time under 15 seconds. Many things had happened throughout the years at Bristol, like for example the first race at this track 42 cars started the race but only 19 of them managed to be there at the finish and even back in 1999 the night race at Bristol when Dale Earnhardt shoved Terry Labonte out of his way on the last lap to take the victory. Strategy: --------- Let's get to the point to how to get around this short but fast race track. As you race out of turn 4 you want to be around 109 - 112 if you manage to get out of turn 4 at those speeds. As you go down the frontstretch across the start/finish line and before you enter turns 1 - 2 you might be able to reach to around 140 - 142 maybe a few MPH under that. As you brake to enter the turns 1 - 2 slow down to around 105 - 112 MPH. As you exit turn 2 to head down the backstretch just like any other track be sure not to hit the wall or you'll loose speed. As you go down the backstretch you should get to around 138 MPH before braking for turns 3 - 4. When you go through turns 3 - 4, you want to be around 105 - 112 through the turns. As you exit turn 4 do the same as you did on the backstretch but this time to the start/finish line. ------------------------------------------------------------------------------ Chicagoland Location: Joliet, Illinois Front Straight: 2,400 ft. Distance: 1.5 miles Back Straight: 1,700 ft. Track Type: Speedway Website: www.chicagolandspeedway.com Banking in Turns: 18* Seating Capacity: 75,000 Banking on Front Stretch: 11* Winner's Purse: $162 K (Tropicana 400) Banking on Back Stretch: 5* $162 K (Chicagoland) Inaugral Race: 2001 Event: Tropicana 400 Chicagoland 400 Extended Info: -------------- Chicagoland Speedway is one of the newer tracks that the drivers are still new to. Only three races at this track, it seemed that Kevin Harvick had a hold over this track winning the first two races at this track, at least until 2003 with a few laps to go he ran out of gas and Ryan Newman went on to win the race. In the 2002 race Kevin Harvick spun early but he managed to go on to win the race after pitting under caution to gamble on fuel. Strategy: --------- Chicagoland is almost similar to Las Vegas, but at Chicago the speeds seem to be a bit higher than at Vegas. As you exit out of turn 4 you should be around 169 - 171 MPH as you head down the frontstretch to the start/finish line. As you race down the frontstretch you should reach a speed around 195 MPH before heading into turns 1 - 2. As you brake to head in turns 1 - 2 slow down to around 165 - 170 as you head through the turns, and as you exit out of turn 2 slide up by the wall but not too close though. As you race down the backstretch, reaching a speed to around 192 MPH before heading through turns 3 - 4. When you brake to go through turns 3 - 4 to around 165 - 170 MPH through turns 3 - 4. Now as you exit turn 4 around 170 or better to the start/finish line. ------------------------------------------------------------------------------ Darlington Location: Darlington, South Carolina Front Stretch: 1,229 ft. Distance: 1.366 miles Back Stretch: 1,229 ft. Track Type: Superspeedway Website: www.darlingtonraceway.com Banking in Turns: 25* Seating Capacity: 65,000 Banking on Straights: 2* Winner's Purse: $214 K (Dode Dealers) Inaugral Race: 1950 $181 K (Southern 500) Events: Carolina Dodge Dealers 400 $145 K (Darlington) Mountain Dew Southern 500 Darlington 400 Extended Info: -------------- Darlington Raceway the "Granddaddy of Superspeedways". Opened in 1950 and has hosted a NASCAR event since the Inaugural Race back in 1950. The second race "Southern 500" has been on Labor Day weekend until 2003 which was the last year that the "Southern 500" would be hosted on Labor Day weekend. Throughout the last Southern 500 on Labor Day weekend it seemed that Ryan Newman would be go on to win the last Southern 500 hosted on Labor Day weekend but due to hitting the engine kill switch during a pitstop costed him eight laps. With that happening it seemed that Greg Biffle would also have a shot at winning the race but then due to power steering failure took that chance away from him winning the race. It all then came down to who would end up winning the race, but it was a matter of WHO? Fortunately a caution late in the race and all the leaders came into the pit and with a lightning fast pitstop of 13.11 seconds Terry Labonte's crew got him out in the lead. As they went back to the green flag Terry Labonte went on to the remaing laps of the final Southern 500 on Labor Day weekend and his first win since the Texas race back on March 28, 1999. In the spring race in 2003 at this legendary track Ricky Craven beat Kurt Busch to win the race by mere inches. Darlington has earned the nickname "Too Tough To Tame" which is self explanatory because it can be a tough race track to get the hang of. Don't be surprised if you end up getting your Darlington stripe, what I mean by Darlington stripe is when you scrape the wall. Strategy: --------- Alright let's get to the strategy of how to get around this legendary track. When you exit turn 4 heading onto the frontstretch you want to be around 145 - 150 MPH heading towards the start/finish line. When you head down the fronstretch to turns 1 - 2 of a speed around 180 MPH before entering turns 1 - 2. As you go through turns 1 - 2 slow down to around 146 - 158 MPH by the time you exit out of turn 2. As you race down the backstretch be up by the wall but be sure not to try getting your Darlington stripe. Before you head in turns 3 - 4 you should be able to get a speed of around 188 MPH. As you brake to go through turns 3 - 4 slow down to around 138 - 158 MPH as you come out of turn 4 to the start/finish line. ------------------------------------------------------------------------------ Daytona Location: Daytona Beach, Florida Front Straight: 3,800 ft. Distance: 2.5 miles Back Straight: 3,400 ft. Track Type: Superspeedway Website: www.daytonaintlspeedway.com Banking in Turns: 31* Banking on Tri-Oval: 18* Banking on Straight: 3* Inaugral Race: 1959 Seating Capacity: 168,000 Events: The Shootout Daytona 500 Coke Zero 400 Extended Info: -------------- Daytona International Speedway is one of the most famous tracks on the NASCAR circuit. If you manage to get a win at this track you are put on a list that makes any driver feel special winning a race at this 2.5 Mile Superspeedway. There are quite a few drivers who managed to win the biggest race of them all the Daytona 500, and some of those drivers include Bobby & Davey Allison, Richard Petty, Dale Earnhardt, Ward Burton, Darrell & Michael Waltrip along with a few other drivers like Bill Elliott. This track seems to be known wheter or not you're a race fan of any type of racing, no matter if it's NASCAR, IRL, Motorcycle, F1. Many people have heard about this track. "The King" Richard Petty won the Daytona 500 an amazing 7 times with the last one coming in 1979 when he went on to win his 7th and final championship of his career. With the Restrictor Plates on the cars it limits the car of it's top speed that it can obtain when at tracks like this. Before there were restrictor plates cars could reach 200+ MPH while racing at this 2.5 Mile track. That all ended during a race at Talladega when Bobby Allison's car flipped in the air and went into the grandstands by the start/finish line. After that NASCAR has been using restrictor plates at tracks like Daytona and Talladega. Strategy: --------- Let's get on with on how to get around the Daytona International Speedway. As you come out of turn 4 you want to be around 181 MPH as you go onto the frontstretch towards the start/finish line. As you head down the frontstretch you should be able to reach around 188 MPH before going into turns 1 - 2. At Daytona you don't need to brake going through the turns at a track like this. All you want to do is be down by the yellow line as you go through turns 1 - 2 at around 182 - 183 MPH through the turns. As you exit turn 2 you want to be up by the wall as you go down the backstretch reaching a speed to around 188 MPH before going in turns 1 - 2. You want to go through turns 3 - 4 like you did when you went through turns 1 - 2 at around 183 MPH. Once you exit turn 4 you should be around 185 by the exit of the turn heading to the start/finish line. ------------------------------------------------------------------------------ Dover Downs Location: Dover, Delaware Front Stretch: 1,076 ft. Distance: 1.0 miles Back Stretch: 1,076 ft. Track Type: Speedway Website: www.doverdowns.com Banking in Turns: 24* Seating Capacity: 140,000 Banking on Straights: 9* Inaugural Race: 1969 Events: Extended Info: -------------- Dover Downs is probably one of the toughest tracks on the NASCAR schedule, due to that the driver's have to focus both physically and mentally to keep the car away from the wall. NASCAR started racing at Dover back in 1969 but this track wasn't always been like it is today. Back then it was just a paved track but in 1995 they paved it with concrete along with making the banking steeper. Kyle Petty went on to win the first race at Dover with the concrete surface and so far is his last win that he got. With the steep banking in the turns makes this track tough to keep your car off the wall and down in the turns so you can have a chance to win at this 1 mile concrete track, this track has earned the nickname of "The Monster Mile". Strategy: --------- Alright let's get to how to get around the track known as "The Monster Mile" Dover Downs. As you race coming out of turn 4 you want to be around 150 - 153 MPH as you come off onto the frontstretch. As you go down the frontstretch you will reach around 172 MPH before you brake to enter turns 1 - 2. When you slow down to go through turns 1 - 2 brake to around 150 - 153 MPH to get through turns 1 - 2. As you exit turn 2 slide safely up by the wall as you go down the backstretch. You will reach around 174 MPH before entering turns 3 - 4, and when you go through turns 3 - 4 slow down to around 150 - 153 as you go through turns 3 - 4, be sure on the exit of turn 4 to get on the gas and hit it. ------------------------------------------------------------------------------ Homestead-Miami Location: Homestead, Florida Front Stretch: 1,760 ft. Distance: 1.5 miles Back Stretch: 1,760 ft. Track Type: Speedway Website: www.homesteadmiamispeedway.com Banking in Turns: 20* Seating Capacity: 72,000 Banking on Front Straight: 3* Winner's Purse: $312 K Inaugural Race: 1999 Event: Ford 400 Extended Info: -------------- This is still a fairly new track to the NASCAR Winston Cup series, but this year this track has gotten a facelift. Instead of having 6* in the turns they have added an extra 14* to the turns making it 20* through the turns which should make the race more interesting now. When the Winston Cup series made their debut at this track Tony Stewart went on to win the first two races there knapped in 2001 when Stewart was penalized for going through the grass on the way to pit road, and Bill Elliott went on to win that race. The drivers don't have the notes like some of the other tracks to look back for this track especially with the added banking in the turns. Strategy: --------- Let's get straight to the point on how to get around the reconfigured version of Homestead-Miami. As you come out of turn 4 you should be around 156 - 160 MPH coming out of turn 4 onto the frontstretch. As you come onto the frontstretch to the start/finish line, before heading into turns 1 - 2. Before heading into turns 1 - 2 you should be able to reach around 192 MPH, then as you head into turns 1 - 2 slow down to around 160 - 167 MPH. When you exit out of turn 2 head up by the wall to ensure a good lap [unless you hit the wall]. As you go down the backstretch you should be able to reach around 196 MPH before heading into turns 3 - 4. When you go through turns 3 - 4 be sure to slow down to around 156 - 160 MPH. You might be able to get around 163 MPH by the exit of turn 4 back onto the frontstretch. ------------------------------------------------------------------------------ Indianapolis Location: Speedway, Indiana Front Stretch: 3,300 ft. Distance: 2.5 miles Back Stretch: 3,300 ft. Track Type: Superspeedway Website: www.brickyard.com Banking in Turns: 12* Seating Capacity: 250,000 Banking on Straights: 9* Winner's Purse: $428 K Inaugural Race: 1994 Event: Brickyard 400 Extended Info: -------------- Indianapolis Motor Speedway is a 2.5 mile rectangular track that has been around for over a hundred years. A lot of history has been built up at this famous track, from the races at this track in the IRL's biggest race "Indianapolis 500". NASCAR made their debut at this track in 1994, and with five laps to go Jeff Gordon passed Ernie Irvan to win the inaugural race at the Indianapolis Motor Speedway winning the first Brickyard 400. The reason that it's called the brickyard is because when this track was built they laid out 3.2 MILLION BRICKS but they later paved over the bricks. There's still a part of the bricks showing at the start/finish line today, as a reminder of the past. Strategy: --------- As you exit out of turn 4 you should be around 168 - 170 MPH as you head onto the frontstretch. As you go down the frontstretch you want to try to get around 207 MPH before entering turn 1. When go through turn 1 you want to be around 164 - 166 MPH going through turn 1, but there'll be a bit of a short stretch before turn 2 in which you can gain a bit of speed but slow down to around 164 - 166 MPH through turn 2. As you race down the backstretch it's quite long before you get to turn 3, but before you enter turn 3 you might be able to reach around 206 MPH before you go about entering turn 3. As you go through turn 3 it's just like when you did in turns 1 - 2 around 165 - 167 MPH then you'll have a small stretch before turn 4, and the same speed for turn 4 165 - 167 MPH before going back onto the frontstretch. ------------------------------------------------------------------------------ Infineon Location: Sonama, California Seating Capacity: 98,000 Distance: 2.0 miles Winner's Purse: $139 K (Dodge/SaveMart) Track Type: Road Course $139 K (Sonoma 350K) Website: www.infineonraceway.com Inaugural Race: 1989 Event: Dodge/Save Mart 350 Extended Info: -------------- Infineon Raceway is one of two road courses on the NASCAR Winston Cup schedule. A few changes went on with this track since the inaugural race back in 1989, for example, this track used to have two hairpin turns but now it only has the one hairpin turn which is the last turn. At the inaugural race here Ricky Rudd went on to win at this track, but tracks like these are the ones that can really show off a driver's talents. To be able to win at this track has to be total concentration as well as focusing on how to get through each of the turns very well here. Strategy: --------- When you race at this track you want to have good acceleration because that is one of the keys to doing well at a track like Infineon Raceway. As you come out of turn 10 you want to be around 30 - 45 MPH going through the hairpin hugging the turn but not too much because you don't want to hit the tires, as you head to the start/finish line. As you cross the line there'll be a small turn to the left [turn 1] around 120 MPH as you approach turn 2 you want to be around 98 - 101 MPH going through turn 2. Turn 3 isn't that far off because you'll have to slow down to around 65 - 70 MPH going through turn 3 then onto a small stretch to turn 4. Turn 4 slow down to around 88 - 92 MPH and turn 5 isn't far off from turn 5. To take turn 5 well slow down to around 65 - 70 MPH as you go down another stretch to turn 6. Before you approach turn 6 you want to start slowing down just a few feet before entering turn 6 and go through the turn at least 75 - 83MPH while the next turn, turn 7 will come quickly. This is one of the tight turns at this 1.949 mile road course in which you have to slow down to around 45 - 50 MPH to go through this turn. Next you'll have to take on the ESSES at around 108 - 112 MPH through those set of turns, before taking on turn 8. As you approach turn 8 you want to slow down to around 128 MPH going through the turn and then have to set up for turn 9 at around 106 - 112 MPH. After you get through turn 9 you will now have to get set up for turn 10 [last turn] which is a hairpin. You will have to slow down just a few feet before pit road, to around 30 - 45 MPH as you go through turn 10. Once you have gone through the last turn now it's time to head back to the start/finish line. ------------------------------------------------------------------------------ Kansas Location: Kansas City, Kansas Banking on Front Stretch: 10* Distance: 1.5 miles Banking on Back Stetch: 5* Track Type: Speedway Website: www.kasasspeedway.com Banking in Turns: 15* Seating Capacity: 78,000 Inaugural Race: 2001 Winner's Purse: $254 K (Banquet 400) Event: Banquet 400 $155 K (Kansas 400) Kansas 400 Extended Info: -------------- Kanas Speedway has been around as long as Chicagoland has been, and is similar to Chicago. There isn't really much history built up at this track, like some tracks like Las Vegas or maybe even Homestead-Miami. The first two races Jeff Gordon ended up winning but in the 2003 race at Kansas, Bill Elliott had the dominate car but the only problem was that "Awesome" Bill couldn't catch up to Ryan Newman in the closing laps to win the race. After the race Elliott was really frustrated that he didn't get the win especially when he had the best car in the race. Strategy: --------- Kansas is a 1.5 mile tri oval speedway that is similar to Chicago but you probably won't be able to go through the turns like you can at Chicago. As you race out of turn 4 you will want to be around 168 - 170 MPH as you go down the frontstretch to the start/finish line. You will reach around 197 MPH before entering turns 1 - 2 and as you go through turns 1 - 2 you want to be around 166 - 170 MPH. As you exit out of turn 2 you want to race up by the wall, as you go down the backstretch. You should be able to reach up to around 189 MPH before entering turns 3 - 4. When you go through turns 3 - 4 you want to be around 163 - 170 MPH through those turns because if you go around 165 - 170 MPH you will most likely hit the wall before you exit turn 4. ------------------------------------------------------------------------------ Las Vegas Location: Las Vegas, Nevada Front Stretch: 2,275 ft. Distance: 1.5 miles Back Stretch: 1,572 ft. Track Type: Speedway Website: www.lvms.com Banking in Turns: 12* Seating Capacity: 22,000 Banking on Front Stretch: 8* Winner's Purse: $267 K (UAW-Damilier) Banking on Back Stretch: 5* $182 K (Las Vegas 400) Inaugural Race: 1997 Event: UAW-Damilier Crysler 400 Las Vegas 400 Extended Info: -------------- Las Vegas is a flat 1.5 mile track that seems to be dominated by the Roush cars over since its inaugural race back in 1997 with Mark Martin winning the inaugural race along with Jeff Burton winning there and Matt Kenseth winning at this track while going for his first championship. It seems that the Roush drivers know how to get around this track mighty well showing that they know how to win here in the past. Strategy: --------- Like I said this is a flat 1.5 mile track that may be a bit tricky getting good lap times at but it's knowing how to get good speed through the flat turns. As you come out of turn 4 you want to be around 158 - 160 MPH as you go down the frontstretch to the line. As you go down the frontstretch you should be able to reach around 196 MPH before heading into turns 1 - 2. When you get ready to go through turns 1 - 2 you want to slow down to around 148 - 160 MPH to get onto the backstretch. As you get on the backstretch get by the wall as you go towards turns 3 - 4. You should be able to reach around 189 MPH before you head into turns 3 - 4 but when you brake to go through turns 3 - 4 slow down to around 148 - 160 MPH going through turns 3 - 4 as you head back onto the frontstretch heading to the line. ------------------------------------------------------------------------------ Lowe's (Charlotte) Location: Concord, North Carolina Front Stretch: 1,952 ft. Distance: 1.5 miles Back Stretch: 1,360 ft. Track Type: Speedway Website: www.lowesmotorspeedway.com Banking in Turns: 24* Banking on Front Stretch: 5* Inaugural Race: 1960 Seating Capacity: Events: The All-Star Coca-Cola 600 UAW-GM Quality 500 Extended Info: -------------- Lowe's Motor Speedway a 1.5 mile speedway which is similar to Texas and Atlanta. A few drivers got their first career win at this track in the Coca- Cola 600 with the names of Bobby Labonte and Matt Kenseth who got their first win in the longest race of the year. This was the first track to focus on spectator comfort and which it shows but many of the teams are located within the area to give it a hometown feel for some of the drivers. Strategy: -------- A lap at Lowe's Motor Speedway can be fast around this 1.5 mile D-shaped oval. As you head out of turn 4 be careful that you don't let the car get loose coming out of the turn. You want to exit turn 4 at around 167 - 170 MPH heading down the frontstretch towards the start/finish line. You may be able to reach around 199 - 200 MPH before heading into turns 1 - 2 and as you do brake to around 170 - 173 through turns 1 - 2 as you go onto the backstretch. As you race down the backstretch you should be able to reach around 196 - 200 MPH before you go through turns 3 - 4, and as you brake to go through turns 3 - 4 slow down to around 165 - 170 MPH but like I said for exiting turn 4 be sure not to get loose coming out of the turn because you really don't want that to happen. ------------------------------------------------------------------------------ Martinsville Location: Martinsville, Virginia Front Stretch: 800 ft. Distance: .526 miles Back Stretch: 800 ft. Track Type: Short Track Website: www.martinsvillespeedway.com Banking in Turns: 12* Seating Capacity: Inaugural Race: 1953 Events: Extended Info: -------------- Martinsville Speedway is another short track on the NASCAR schedule where the turn "Rubbin's Racing" applies. The most common reason for being is with the heavy braking in the turns that can wear the brakes real good by the end of the race. During his career Darrell Waltrip scored a high of eleven wins that this half-maile short track, while Bobby Allison who won at every track during his career except for this track. The NASCAR Winston Cup series has been racing at this track since 1953 from racing on the dirt version of this track all the way to how it is today. Strategy: --------- When racing at Martinsville you don't want to wait til around the last minute to brake but you want to brake at a certain point of the track so you can go about getting through the turns with ease. As you come out of turn 4 you should be around 65 - 75 MPH as you exit turn 4 onto the frontstretch to the start/finish line. Since both stretches are only 800 ft. you won't have much time before you will have to brake again for turns 1 - 2. Use the paint on the walls to help you know when to brake for the entering of the turns. For example where it has NASCAR Racing Cup Series ends to start braking for turns 1 - 2. Before you start to brake you should be able to reach around 120 MPH and once you get to the end of where it has NASCAR Racing Cup series to brake for turns 1 - 2 to around 65 - 75 MPH through turns 1 - 2. As you exit off of turn 2 going down the backstretch, but you'll have to do like you done on the front stretch. The only problem is that you'll have to use a different paint on the wall as a marker to slow down for turns 3 - 4. Just like on the frontstretch you should be able to reach around 120 - 125 MPH, before going into turns 3 - 4. Look for part of the concrete wall in black and use the end of that as a marker to slow down for turns 3 - 4. Like in turns 1 - 2 slow down to around 58 - 65 MPH but should be able to gain a bit of speed as you exit out of turn 4 down the frontstretch again. ------------------------------------------------------------------------------ Michigan Location: Brooklyn, Michigan Front Stretch: 3,600 ft. Distance: 2.0 miles Back Stretch: 2,242 ft. Track Type: Speedway Website: www.mispeedway.com Banking in Turns: 18* Seating Capacity: 136,373 Banking on Front Stretch: 12* Winner's Purse: $240 K (Sirius 400) Banking on Back Stretch: 5* $157 K (Marketplace) Inaugural Race: 1969 $148 K (Motor City) Events: Sirius Satellite Radio 400 GFS Marketplace 400 Motor City 400 Extended Info: -------------- Michigan International Speedway is a 2.0 mile track that has more than one groove that you can race through the turns. Some great moments happened that this track located not far from the Motor City Capital Detroit, Michigan. For example Ernie Irvan crashed during a race where it almost took his life and a few years later he managed to win at the track that he nearly died at. It seems whenever the second race at this track is on August 18, Dale Jarrett seems to get the win at this track particularly on August 18, 2002, Jarrett spun on lap 11 but made a pitstop and then went on to win the race. Strategy: --------- Michigan International Speedway isn't a hard track to get the hang of because with the 18* in the turns it can produce some exciting and/or fast laps at this 2.0 mile track. As you race out of turn 4 you want to be around 168 - 173 MPH as you head onto the frontstretch to the start/finish line. Before heading into turns 1 - 2 you should be able to reach around 202 MPH but as you get ready into head into turns 1 - 2 you want to slow down to around 175 - 180 MPH through turns 1 - 2 going onto the backstretch. When you head down the backstretch sling up near the wall but before you enter turns 3 - 4 you should reach around 202 MPH before heading into turns 3 - 4. As you go through turns 3 - 4 slow down to around 168 - 175 MPH going through turns 3 - 4 as you head back to the start/finish line. ------------------------------------------------------------------------------ New Hampshire Location: Loudon, New Hampshire Front Stretch: 1,500 ft. Distance: 1.058 miles Back Stretch: 1,500 ft. Track Type: Speedway Website: www.nhis.com Banking in Turns: 12* Seating Capacity: 91,000 Banking on Straights: 2* Winner's Purse: $238 K (New England) Inaugural Race: 1993 $203 K (New Hampshire) Events: New England 300 New Hampshire 300 Extended Info: -------------- New Hampshire International Speedway hasn't been around for that long. When they started racing here back in 1993 they had to use restrictor plates due to the fact on how the engines were going through the long straights at this track. They don't need those plates with the engine kill switch, just in case something is about to happen with the engine the drivers can use that to shut the engine. This track has become known as the "Magic Mile" but why is called the "Magic Mile" I still don't even know why it's called that. Strategy: --------- New Hampshire is a track that is similar to Martinsville but the only thing that makes this track different from Martinsville is that this track is paved while Martinsville is paved with concrete. With the relatively long straights at this track you don't want to get a blown engine before entering the turns because nobody likes getting a blown engine that can result in a DNF. As you come out of turn 4 you want to be around 106 - 110 as you come out of turn 4 onto the frontstretch to the line. Before you head into turns 1 - 2 you should be able to reach around 162 MPH before heading through turns 1 - 2. As you slow down to take turns 1 - 2 you want to slow down to around 95 - 115 MPH but the 95 - 99 MPH from turn 1 to turn 2 but get back on the gas around the middle to exit of turn 2. Now you are going down the backstretch which you want to slide up by the wall going down the backstretch heading to turns 3 - 4. Just like the frontstretch you should be able to reach around 162 - 164 MPH before heading into turns 3 - 4. As you approach turns 3 - 4 you want to slow down to around 95 - 115 MPH but you'll want to do the same as mentioned on how to take turns 1 - 2 as you go through the turns back onto the frontstretch onto the frontstretch again. ------------------------------------------------------------------------------ Phoenix Location: Avondale, Arizona Front Stretch: 1,179 ft. Distance: 1.0 miles Back Stretch: 1,551 ft. Track Type: Speedway Website: www.phoenixintlspeedway.com Banking in Turns 1&2: 11* Seating Capacity: 76,812 Banking in Turns 3&4: 9* Winner's Purse: $213 K Banking on Straights: 0* Inaugural Race: 1988 Event: Checker Auto Parts 500k Extended Info: -------------- Phoenix International Raceway is a 1 mile track with not very much banking but don't let that fool you because racing at this track can be fast. There was an interesting feet that went on back during the race for the 1996 championship. Terry Labonte was chasing down his second championship that year and during one of the practice sessions the throttle hung and the car went into the wall in turn 1. Terry suffered from a broken hand after that crash but it didn't stop him from going on to try to win the championship. He managed to fight to win his second championship with a broken hand. Strategy: --------- When you race at Phoenix don't expect not to run fast here because this sure can be a fun place to race at. As you race out of turn 4 you want to be around 125 - 130 MPH coming out of turn 4 onto the frontstretch towards the start/finish line. Before you head off into turn 1 - 2 you should reach around 164 MPH before going through turns 1 - 2. As you brake to go through turns 1 - 2 slow down to around 110 - 130 MPH as you go about exiting turn 2, heading down the backstretch. When you go down the backstretch don't slow down when you go around that bit of a turn because you won't end up hitting the wall. Before you head off into turns 3 - 4 you should be able to reach around 166 MPH. As you get ready to brake heading into turns 3 - 4 you want to slow down to around 115 - 138 MPH going through the turns but the 138 MPH should be your exiting speed as you exit turn 4. ------------------------------------------------------------------------------ Pocono Location: Long Pond, Pennsylvania Banking on Straights: 1* Distance: 2.5 Miles Front Stretch: 3,740 ft. Track Type: Super Speedway Back Stretch: 3,055 ft. Banking in Turn 1: 14* Website: www.poconoraceway.com Banking in Turn 2: 8* Seating Capacity: 90,000 Banking in Turn 3: 6* Winner's Purse: $189 K (Pocono 500) Inaugural Race: 1974 $189 K (Pennsylvania) Events: Pocono 500 Pennsylvania 500 Extended Info: -------------- Pocono Raceway is a triangular shaped track which is the only track with only three turns. Crew Chiefs struggle with this track with car setups due to the three turns and all three of the straightaways are different lengths. Getting around this track may be tough at first but its turn 2 that can be tricky for some of the drivers who have or have had raced at this track. Of course speed is one of the things that you can concentrate on with this track but you don't want to get too much or you'll drift up high in the turns and most likely hit the wall. Strategy: --------- Racing at this 2.5 mile triangular track may require a bit of speed but you have to be sure to slow down good enough through the turns to be real good at this particular track. As you come out of turn 3 you want to be around 155 - 165 MPH as you exit turn 3 onto the frontstretch. The frontstretch you can gain a lot of speed if you have a good car setup for Pocono to reach a good amount of speed before entering turn 1. Before entering turn 1 you will reach around 210 MPH but you may start to brake at the 2 or 1 marker to get through turn 1. You want to try to slow down to around 140 - 160 MPH through turn 1 as you go onto the second stretch as you approach turn 2 "Tunnel Turn". Your speed should reach around 205 but I wouldn't try to get up that far because it may be a bit too fast but when you go through turn 2 "Tunnel Turn" you want to slow down to around 145 - 160 MPH to get through turn 2. Now you'll go down the third stretch which is the shortest stretch on this track, you will reach around 183 MPH before heading through turn 3 at this unique track. As you go through turn 3 you want to be around 145 - 165 MPH going through turn 3 back on your way to the frontstretch. ------------------------------------------------------------------------------ Richmond Location: Richmond, Virginia Front Stretch: 1,290 ft. Distance: .750 miles Back Stretch: 860 ft. Track Type: Short Track Website: www.richmondracewaycomplex.com Banking in Turns: 14* Seating Capacity: 100,500 Banking on Front Stretch: 8* Winner's Purse: $150 K (Pontiac 400) Banking on Back Stretch: 2* $171 K (Rock'n'Roll) Inaugural Race: 1953 $150 K (Richmond 400) Events: Pontiac Excitement 400 Chevy Rock & Roll 400 Richmond 400 Extended Info: -------------- Richmond International Raceway is one of three short tracks on the NASCAR schedule. This track used to be a .500 mile track but when it was reconfigured in September 1988 it was then made into the .750 mile track that we know of today. NASCAR made their debut at this track back in April of 1953 with Lee Petty winning the inaugural race at RIR. Even though that this is a short track, but the speeds can be like those of a speedway. Strategy: --------- Richmond International Raceway is a fast short track that can be a fun place to race at besides Bristol Motor Speedway. As you race off of turn 4 you should exit turn 4 at around 110 - 116 MPH heading down the frontstretch heading towards the line. You may have to brake around a 100 ft. before heading into turns 1 - 2. Before heading into turns 1 - 2 you will reach around 148 MPH before you head through turns 1 - 2. As you slow down to go through turns 1 - 2 you want to slow down to around 98 - 113 MPH as you go through turns 1 - 2, then onto the backstretch sliding as close to the wall as possible. As you head down the backstretch you should be able to reach around 143 MPH before heading into turns 3 - 4. You want to brake around a 100 ft. before the yellow line at the beginning of turn 3 to around 99 - 120 MPH as you head back to the line for a lap around RIR. ------------------------------------------------------------------------------ Talladega Location: Talladega, Alabama Front Stretch: 4,300 ft. Distance: 2.66 miles Back Stretch: 4,000 ft. Track Type: Superspeedway Website: www.talladegasuperspeedway.com Banking in Turns 1&2: 33* Seating Capacity: 143,000 Banking on Front Stretch: 18* Banking on Back Stretch: 2* Inaugural Race: 1969 Events: Extened Info: ------------- Talladega Superspeedway was opened back in 1969 and hosted two NASCAR races since then. This superspeedway was designed by Bill France Sr. to be the fastest and the most competitive superspeedway on the NASCAR schedule. Before the addition of the restrictor plates at this track as well as Daytona International Speedway speeds were well over 200 MPH. The reason for the addition of restrictor plates is what happened at a race at this track back in either 1987 or 1988 when Bobby Allison's car started to spin near the line and lifted off the ground and into the grandstands at the line. After that incident NASCAR had restrictor plates made and are used for Talladega and Daytona to slow the car's speed down so they don't go over 200 MPH. Before they started the use of restrictor plates Bill Elliott managed to set a Qualifying record at both Daytona and Talladega back in the '87 season. Elliott managed to set a lap record here of 44.998 set back in April of 1987. Since they started using restrictor plates it slowed the cars down but it seems that the drivers can't seem to break away from each other like they did when they didn't use restrictor plates. NASCAR is trying to do what they can to help make that happen again, with a 13 gallon tanks for the restrictor plate races. Strategy: --------- Talladega Superspeedway can be a fast and bit of fun track to race around but remember since the addition of restrictor plates there is no guarantee that there will be a way to reach 200+ with any car setup. With the car set-up provided in this guide I will provide a strategy in which should be able to be more use then that of the old one that I have prepared, and I am sorry for taking so long of putting it in. As you race out of turn 4 you want to be at around 182 heading down the frontstretch. When you go down the frontstretch you should be able to reach around 186 before heading off into turns 1 - 2. As you race through turns 1 - 2 you want to be at around 183 - 184 going through the turns and as you exit turn 2 you want to drift up by the wall but not to the point where you end up scraping the wall loosing speed instead of gain speed. As you head down the backstretch you should be able to reach at around 187 before diving off into turns 3 - 4 and back onto the frontstretch. When you race through turns 3 - 4 you want to be at around 184 - 185 going through turns 3 - 4 heading back onto the frontstrech once again. ------------------------------------------------------------------------------ Texas Location: Fort Worth, Texas Banking on Straights: 5* Distance: 1.5 miles Front Stretch: 2,250 ft. Track Type: Speedway Back Stretch: 1,330 ft. Banking in Turns 1&2: 24* Website: www.texasmotorspeedway.com Banking in Turns 3&4: 8* Seating capacity: Inaugural Race: 1997 Event: Samsung/Radioshack 400 Extended Info: -------------- The NASCAR Winston Cup series debuted at this track back in 1997 with Jeff Burton winning the inaugural race at this fast 1.5 mile D-Oval. Since then in the Winston Cup series there hasn't been no driver ever winning this race more than once. Probably one of the most memorable races was the races was the race back on March 29, 1999 when Terry Labonte managed to win here at this track especially with it being in his home state of Texas. Strategy: --------- Racing at the Texas Motor Speedway can be quite fast to race at, but you don't want to carry too much speed through the turns unless you want to hit the wall. As you come out of Turn 4 you want to be around 169 MPH, as you head towards the start/finish line. You will reach around 196 MPH before heading into Turn 1, but when you go through turns 1 - 2 at around 175 - 178 MPH through the turns. As you exit out of turn 2 you should be able to reach to around 196 MPH before entering Turn 3. When you approach Turns 3 - 4, you want to do the same as you did in Turns 1 - 2 but you may want to slow down a bit to around 174 - 176 MPH as you go through turns 3 - 4. As you exit turn 4 you want to be smooth on the exit of the turn as you head to the start/finish line. ------------------------------------------------------------------------------ Watkins Glen Location: Watkins Glen, New York Seating Capacity: 87,000 Distance: 2.454 miles Track Type: Road Course Website: www.theglen.com Inaugural Race: 1957 Event: Extended Info: -------------- Watkins Glen is a road course that can be quite fast to race on. They didn't always race at Watkins Glen International annually, at first they would do a race then do another race there like a few years later. That later changed in 1986 when NASCAR started racing there and decided to make it annually. When they made that decision to start back up making WGI an annual race, Tim Richmond went on to win the first race back at this challenging road course. Strategy: --------- Racing at Watkins Glen can be fun to race at because it isn't anything like Infineon Raceway where there's like a turn almost every time after you make one. As you come out of turn 11, you want to be around 95 - 106 MPH as you go onto the frontstretch to the start/finish line. To be able to brake good enough for turn 1 start to brake just a few feet before you see the markers [3 2 1]. As you get ready for turn 1 you'll be able to reach to around 170 MPH, and then you'll have to slow down to around 70 - 85 MPH to take on turn 1. After you have made it through turn 1, then you'll have to get ready for turn 2 with turn 3 not long after that. When you get ready to go through turn 2 slow down to around 125 - 135 MPH going through turn 2, but with turn 3 slow down to around 127 - 135 MPH [don't be suprised if you have to slow down a bit more]. Then you have to get through turn 4 at around 150 - 160 by the exit out of turn 4 going down one of two stretches, on this 2.454 mile road course. Now you have to get ready for the "Inner Loop" where turns 5, 6, 7, 8 are located. There will be markers in preparation to slow down for this "Inner Loop" starting with 600 [representing 600 ft.]. Start slowing down just a bit before the marker to around 80 - 85 MPH to take turns 5 - 6 with turns 7 - 8 not long after 5 - 6. You want to try to go through turns 7 - 8 at around 86 - 90 MPH before entering turn 9. To get through turn 9 good, keep your speed around 101 MPH and when you exit turn 9 get on the brake to around 120 MPH on the exit on the second stretch of this road course. You should be able to reach around 172 MPH before entering turn 10, but when you get ready for turn 10 start to slow down between the end of concrete wall and the 300 ft. marker. When you do slow down to around 101 - 106 MPH going through turn 10 and onto a small stretch before turn 11. As you get ready for turn 11 slow down to around 95 - 106 MPH through turn 11 to go to the start/finish line again. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | 6. Career | | [NTG 6] | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- +---------------------------+ | Chapter One: Introduction | | [NTG 6.1] | +---------------------------+ Career Mode of NASCAR The Game: 2011 is set up similar to that of what would be just Season Mode of other NASCAR games that we have seen before. One of the disappointments of Career Mode of NASCAR The Game: 2011 Career Mode is that it's only set up for only one season and that's it. There is no multiple seasons like in the PlayStation2 NASCAR games. In Career Mode you are allowed to choose any driver including your own car if you wish. +----------------------------------+ | Chapter Two: Invitational Events | | [NTG 6.2] | +----------------------------------+ Invitational Events is something that Eutechnyx had added in during the schedule of Career Mode. The purpose of these will put you in various race scenarios like Eliminator where you have to avoid being the one in last place and be eliminated. Be the last car to survive. Another Invitational Event that is featured is where the purpose is to draft behind each car in front of you to earn a "LEGEND Coin" for that particular driver. And lastly the last that you can do is known as "Thunder Lap". That should be self explanatory. The purpose is that you have five laps to try setting the time to get bronze, silver or gold. +-------------------------+ | Chapter Three: Schedule | | [NTG 6.3] | +-------------------------+ Event Track ----- ----- 1. Daytona 500 Daytona International Speedway 2. Subway Fresh Fit 500 Phoenix INternational Raceway 3. Kobalt Tools 400 Las Vegas Motor Speedway 4. Jeff Byrd 500 Bristol Motor Speedway 5. Auto Club 400 Auto Club Speedway 6. Goody's Fast Relief 500 Martinsville Speedway 7. Samsung Mobile 500 Texas Motor Speedway 8. Aaron's 499 Talladega Superspeedway 9. Crown Royal Presents the Matthew & Daniel Hansen 400 Richmond International Raceway 10. Showtime Southern 500 Darlington Raceway 11. FedEx 400 Benefitting Autism Speaks Dover International Speedway 12. Coca Cola 600 Charlotte Motor Speedway 13. STP 400 Kansas Speedway 14. 5-Hour Energy 500 Pocono Raceway 15. Heluva Good! Sour Creem Michigan International Speedway Dips 400 16. Toyota / Save Mart 350 Infineon Raceway 17. Coke Zero 400 Daytona International Speedway 18. 19. Lenox Industrial Tools 301 New Hampshire Motor Speedway 20. Brickyard 400 Indianapolis Motor Speedway 21. Good Sam RV Insurance 500 Pocono Raceway 22. Heluva Good! Sour Cream Dips at the Glen Watkins Glen International 23. Pure Michigan 400 Michigan International Speedway 24. Irwin Tools Night Race Bristol Motor Speedway 25. AdvoCare 500 Atlanta Motor Speedway 26. Wonderful Pistachios 400 Richmond International Raceway 27. GEICO 400 Chicagoland Speedway 28. Sylvania 300 New Hampshire Motor Speedway 29. AAA 400 Dover Downs International Speedway 30. Hollywood Casino 400 Kansas Motor Speedway 31. Bank of America 500 Charlotte Motor Speedway 32. Good Sam Club 500 Talladega Superspeedway 33. Tums Fast Relief 500 Martinsville Speedway 34. AAA Texas 500 Texas Motor Speedway 35. Kobalt Tools 500 Phoenix International Raceway 36. Ford 400 Homestead Miami Speedway -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | 7. Unlockables | | [NTG 7] | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- +-------------------+ | Chapter One: Pins | | [NTG 7.1] | +-------------------+ +---------------------------+ | Chapter Two: LEGEND Coins | | [NTG 7.2] | +---------------------------+ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= | 8. Credits / Legal Notice | | [NTG 8] | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- +=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+ +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+ | Allowed Sites | | Banned Sites | |-----------------------------| |----------------------------------| | GameFAQs: www.gamefaqs.com | | CheatCC: www.cheatcc.com | | IGN: http://faqs.ign.com | | Cheats Guru: www.cheatsguru.com | +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+ +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+ This document is copyrighted ©2013 Stephen "Warhawk" Harris. Any site wishing to host this walkthrough will have to e-mail me in advance to ask permission. If you post it and then e-mail me about it, I will have to ask you to remove it from the site. Plus please don't try anything stupid with this guide because if any author finds out about someone doing something with their work it is considered "copyright infringement" and is HIGHLY ILLEGAL. So, if you want to host it please come to me first and asks politely, then I'll think it over. ------------------------------------------------------------------------------ End of Document. ©2013, Stephen "Warhawk" Harris.